A variable controlling whether to use the Direct3D 11 WARP software rasterizer.
Defined in <SDL3/SDL_hints.h>
#define SDL_HINT_RENDER_DIRECT3D11_WARP "SDL_RENDER_DIRECT3D11_WARP"
For more information, see: https://learn.microsoft.com/en-us/windows/win32/direct3darticles/directx-warp
The variable can be set to the following values:
This hint should be set before creating a renderer.
This hint is available since SDL 3.4.0.