A variable controlling how a truncated WAVE file is handled.
Defined in <SDL3/SDL_hints.h>
#define SDL_HINT_WAVE_TRUNCATION "SDL_WAVE_TRUNCATION"
A WAVE file is considered truncated if any of the chunks are incomplete or the data chunk size is not a multiple of the block size. By default, SDL decodes until the first incomplete block, as most applications seem to do.
The variable can be set to the following values:
This hint should be set before calling SDL_LoadWAV() or SDL_LoadWAV_IO()
This hint is available since SDL 3.0.0.