SDL Wiki
(This is the documentation for SDL3, which is the current stable version. SDL2 was the previous version!)

SDL_HINT_WINDOWS_GAMEINPUT

A variable controlling whether GameInput is used for raw keyboard and mouse on Windows.

Header File

Defined in <SDL3/SDL_hints.h>

Syntax

#define SDL_HINT_WINDOWS_GAMEINPUT   "SDL_WINDOWS_GAMEINPUT"

Remarks

The variable can be set to the following values:

This hint should be set before SDL is initialized.

Version

This hint is available since SDL 3.0.0.


CategoryAPI, CategoryAPIMacro, CategoryHints


[ edit | delete | history | feedback | raw ]

[ front page | index | search | recent changes | git repo | offline html ]

All wiki content is licensed under Creative Commons Attribution 4.0 International (CC BY 4.0).
Wiki powered by ghwikipp.