A variable controlling whether the RIDEV_INPUTSINK flag is set when enabling Windows raw keyboard events.
Defined in <SDL3/SDL_hints.h>
#define SDL_HINT_WINDOWS_RAW_KEYBOARD_INPUTSINK "SDL_WINDOWS_RAW_KEYBOARD_INPUTSINK"This enables the window to still receive input even if not in foreground.
Focused windows that receive text input will still prevent input events from triggering.
This hint can be set anytime.
This hint is available since SDL 3.4.4.