SDL Wiki
(This is the documentation for SDL3, which is the current stable version. SDL2 was the previous version!)

SDL_HasGamepad

Return whether a gamepad is currently connected.

Header File

Defined in <SDL3/SDL_gamepad.h>

Syntax

bool SDL_HasGamepad(void);

Return Value

(bool) Returns true if a gamepad is connected, false otherwise.

Version

This function is available since SDL 3.1.3.

See Also


CategoryAPI, CategoryAPIFunction, CategoryGamepad


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