Load all the data from a file path.
Defined in <SDL3/SDL_iostream.h>
void * SDL_LoadFile(const char *file, size_t *datasize);
const char * | file | the path to read all available data from. |
size_t * | datasize | if not NULL, will store the number of bytes read. |
(void *) Returns the data or NULL on failure; call SDL_GetError() for more information.
The data is allocated with a zero byte at the end (null terminated) for convenience. This extra byte is not included in the value reported via datasize
.
The data should be freed with SDL_free().
This function is available since SDL 3.0.0.