SDL Wiki
(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_Metal_CreateView

Create a CAMetalLayer-backed NSView/UIView and attach it to the specified window.

Header File

Defined in SDL_metal.h, but apps should use #include <SDL3/SDL.h>

Syntax

SDL_MetalView SDL_Metal_CreateView(SDL_Window * window);

Function Parameters

window the window

Return Value

Returns handle NSView or UIView

Remarks

On macOS, this does not associate a MTLDevice with the CAMetalLayer on its own. It is up to user code to do that.

The returned handle can be casted directly to a NSView or UIView. To access the backing CAMetalLayer, call SDL_Metal_GetLayer().

Version

This function is available since SDL 3.0.0.

See Also


CategoryAPI, CategoryAPIFunction


[ edit | delete | history | feedback | raw ]

[ front page | index | search | recent changes | git repo | offline html ]

All wiki content is licensed under Creative Commons Attribution 4.0 International (CC BY 4.0).
Wiki powered by ghwikipp.