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(This is the documentation for SDL3, which is the current stable version. SDL2 was the previous version!)

SDL_Metal_CreateView

Create a CAMetalLayer-backed NSView/UIView and attach it to the specified window.

Header File

Defined in <SDL3/SDL_metal.h>

Syntax

SDL_MetalView SDL_Metal_CreateView(SDL_Window *window);

Function Parameters

SDL_Window * window the window.

Return Value

(SDL_MetalView) Returns handle NSView or UIView.

Remarks

On macOS, this does not associate a MTLDevice with the CAMetalLayer on its own. It is up to user code to do that.

The returned handle can be casted directly to a NSView or UIView. To access the backing CAMetalLayer, call SDL_Metal_GetLayer().

Version

This function is available since SDL 3.1.3.

See Also


CategoryAPI, CategoryAPIFunction, CategoryMetal


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