Opens up a container using a client-provided storage interface.
Defined in <SDL3/SDL_storage.h>
const SDL_StorageInterface *iface, void *userdata); SDL_Storage * SDL_OpenStorage(
const SDL_StorageInterface * | iface | the interface that implements this storage, initialized using SDL_INIT_INTERFACE(). |
void * | userdata | the pointer that will be passed to the interface functions. |
(SDL_Storage *) Returns a storage container on success or NULL on failure; call SDL_GetError() for more information.
Applications do not need to use this function unless they are providing their own SDL_Storage implementation. If you just need an SDL_Storage, you should use the built-in implementations in SDL, like SDL_OpenTitleStorage() or SDL_OpenUserStorage().
This function makes a copy of iface
and the caller does not need to keep it around after this call.
This function is available since SDL 3.1.3.