SDL Wiki
(This is the documentation for SDL3, which is the current stable version. SDL2 was the previous version!)

SDL_PenMotionEvent

Pressure-sensitive pen motion event structure (event.pmotion.*)

Header File

Defined in <SDL3/SDL_events.h>

Syntax

typedef struct SDL_PenMotionEvent
{
    SDL_EventType type; /**< SDL_EVENT_PEN_MOTION */
    Uint32 reserved;
    Uint64 timestamp;   /**< In nanoseconds, populated using SDL_GetTicksNS() */
    SDL_WindowID windowID; /**< The window with pen focus, if any */
    SDL_PenID which;        /**< The pen instance id */
    SDL_PenInputFlags pen_state;   /**< Complete pen input state at time of event */
    float x;                /**< X coordinate, relative to window */
    float y;                /**< Y coordinate, relative to window */
} SDL_PenMotionEvent;

Remarks

Depending on the hardware, you may get motion events when the pen is not touching a tablet, for tracking a pen even when it isn't drawing. You should listen for SDL_EVENT_PEN_DOWN and SDL_EVENT_PEN_UP events, or check pen_state & SDL_PEN_INPUT_DOWN to decide if a pen is "drawing" when dealing with pen motion.

Version

This struct is available since SDL 3.1.3.


CategoryAPI, CategoryAPIStruct, CategoryEvents


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