Pressure-sensitive pen touched event structure (event.ptouch.*)
Defined in <SDL3/SDL_events.h>
typedef struct SDL_PenTouchEvent
{/**< SDL_EVENT_PEN_DOWN or SDL_EVENT_PEN_UP */
SDL_EventType type;
Uint32 reserved;/**< In nanoseconds, populated using SDL_GetTicksNS() */
Uint64 timestamp; /**< The window with pen focus, if any */
SDL_WindowID windowID; /**< The pen instance id */
SDL_PenID which; /**< Complete pen input state at time of event */
SDL_PenInputFlags pen_state; float x; /**< X coordinate, relative to window */
float y; /**< Y coordinate, relative to window */
bool eraser; /**< true if eraser end is used (not all pens support this). */
bool down; /**< true if the pen is touching or false if the pen is lifted off */
} SDL_PenTouchEvent;
These events come when a pen touches a surface (a tablet, etc), or lifts off from one.
This struct is available since SDL 3.1.3.