Releases a fence obtained from SDL_SubmitGPUCommandBufferAndAcquireFence.
Defined in <SDL3/SDL_gpu.h>
void SDL_ReleaseGPUFence(
SDL_GPUDevice *device, SDL_GPUFence *fence);
SDL_GPUDevice * | device | a GPU context. |
SDL_GPUFence * | fence | a fence. |
You must not reference the fence after calling this function.
This function is available since SDL 3.2.0.