Unclaims a window, destroying its swapchain structure.
Defined in <SDL3/SDL_gpu.h>
void SDL_ReleaseWindowFromGPUDevice(
SDL_GPUDevice *device, SDL_Window *window);
SDL_GPUDevice * | device | a GPU context. |
SDL_Window * | window | an SDL_Window that has been claimed. |
This function is available since SDL 3.1.3.