Rename a file or directory in a writable storage container.
Defined in <SDL3/SDL_storage.h>
bool SDL_RenameStoragePath(SDL_Storage *storage, const char *oldpath, const char *newpath);
SDL_Storage * | storage | a storage container. |
const char * | oldpath | the old path. |
const char * | newpath | the new path. |
(bool) Returns true on success or false on failure; call SDL_GetError() for more information.
This function is available since SDL 3.1.3.