Save all the data into an SDL data stream.
Defined in <SDL3/SDL_iostream.h>
bool SDL_SaveFile_IO(SDL_IOStream *src, const void *data, size_t datasize, bool closeio);
SDL_IOStream * | src | the SDL_IOStream to write all data to. |
const void * | data | the data to be written. If datasize is 0, may be NULL or a invalid pointer. |
size_t | datasize | the number of bytes to be written. |
bool | closeio | if true, calls SDL_CloseIO() on src before returning, even in the case of an error. |
(bool) Returns true on success or false on failure; call SDL_GetError() for more information.
This function is available since SDL 3.2.0.