Save a surface to a seekable SDL data stream in PNG format.
Defined in <SDL3/SDL_surface.h>
bool SDL_SavePNG_IO(SDL_Surface *surface, SDL_IOStream *dst, bool closeio);
SDL_Surface * | surface | the SDL_Surface structure containing the image to be saved. |
SDL_IOStream * | dst | a data stream to save to. |
bool | closeio | if true, calls SDL_CloseIO() on dst before returning, even in the case of an error. |
(bool) Returns true on success or false on failure; call SDL_GetError() for more information.
This function is not thread safe.
This function is available since SDL 3.4.0.