Stop all the currently playing effects on a haptic device.
Defined in <SDL3/SDL_haptic.h>
bool SDL_StopHapticEffects(SDL_Haptic *haptic);
SDL_Haptic * | haptic | the SDL_Haptic device to stop. |
(bool) Returns true on success or false on failure; call SDL_GetError() for more information.
This function is available since SDL 3.1.3.