Vertex structure.
Defined in <SDL3/SDL_render.h>
typedef struct SDL_Vertex
{/**< Vertex position, in SDL_Renderer coordinates */
SDL_FPoint position; /**< Vertex color */
SDL_FColor color; /**< Normalized texture coordinates, if needed */
SDL_FPoint tex_coord; } SDL_Vertex;
This struct is available since SDL 3.1.3.