SDL Wiki
(This is the documentation for SDL3, which is the current stable version. SDL2 was the previous version!)

SDL_WindowSupportsGPUPresentMode

Determines whether a presentation mode is supported by the window.

Header File

Defined in <SDL3/SDL_gpu.h>

Syntax

bool SDL_WindowSupportsGPUPresentMode(
    SDL_GPUDevice *device,
    SDL_Window *window,
    SDL_GPUPresentMode present_mode);

Function Parameters

SDL_GPUDevice * device a GPU context.
SDL_Window * window an SDL_Window.
SDL_GPUPresentMode present_mode the presentation mode to check.

Return Value

(bool) Returns true if supported, false if unsupported.

Remarks

The window must be claimed before calling this function.

Version

This function is available since SDL 3.1.3.

See Also


CategoryAPI, CategoryAPIFunction, CategoryGPU


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