The prototype for an Apple iOS animation callback.
Defined in <SDL3/SDL_system.h>
typedef void (SDLCALL *SDL_iOSAnimationCallback)(void *userdata);
userdata | what was passed as callbackParam to SDL_SetiOSAnimationCallback as callbackParam . |
This datatype is only useful on Apple iOS.
After passing a function pointer of this type to SDL_SetiOSAnimationCallback, the system will call that function pointer at a regular interval.
This datatype is available since SDL 3.1.3.