Add a frame to a stream of images being saved.
Defined in <SDL3_image/SDL_image.h>
bool IMG_AddAnimationFrame(IMG_AnimationStream *stream, SDL_Surface *surface, Uint64 pts);
IMG_AnimationStream * | stream | the stream receiving images. |
SDL_Surface * | surface | the surface to add as the next frame in the animation. |
Uint64 | pts | the presentation timestamp of the frame, usually in milliseconds but can be other units if the IMG_PROP_ANIMATION_STREAM_CREATE_TIMEBASE_DENOMINATOR_NUMBER property is set when creating the stream. |
(bool) Returns true on success or false on failure; call SDL_GetError() for more information.
This function is available since SDL_image 3.4.0.