SDL Wiki
(This function is part of SDL_image, a separate library from SDL.)

IMG_LoadSizedSVG_IO

Load an SVG image, scaled to a specific size.

Header File

Defined in <SDL3_image/SDL_image.h>

Syntax

SDL_Surface * IMG_LoadSizedSVG_IO(SDL_IOStream *src, int width, int height);

Function Parameters

SDL_IOStream * src an SDL_IOStream to load SVG data from.
int width desired width of the generated surface, in pixels.
int height desired height of the generated surface, in pixels.

Return Value

(SDL_Surface *) Returns a new SDL surface, or NULL on error.

Remarks

Since SVG files are resolution-independent, you specify the size you would like the output image to be and it will be generated at those dimensions.

Either width or height may be 0 and the image will be auto-sized to preserve aspect ratio.

When done with the returned surface, the app should dispose of it with a call to SDL_DestroySurface().

Version

This function is available since SDL_image 3.0.0.


CategoryAPI, CategoryAPIFunction, CategorySDLImage


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