Destroy the specified track.
Defined in <SDL3_mixer/SDL_mixer.h>
void MIX_DestroyTrack(MIX_Track *track);| MIX_Track * | track | the track to destroy. |
If the track is currently playing, it will be stopped immediately, without any fadeout. If there is a callback set through MIX_SetTrackStoppedCallback(), it will not be called.
If the mixer is currently mixing in another thread, this will block until it finishes. Destroying a track from the mixer thread itself (during a callback) will cause it to be destroyed as soon as this iteration of the mixer thread is not using it; in this scenario, destroying a track and then making futher changes to it is considered undefined behavior.
Destroying a NULL MIX_Track is a legal no-op.
It is safe to call this function from any thread.
This function is available since SDL_mixer 3.0.0.