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(This function is part of SDL_mixer, a separate library from SDL.)

MIX_Track

An opaque object that represents a source of sound output to be mixed.

Header File

Defined in <SDL3_mixer/SDL_mixer.h>

Syntax

typedef struct MIX_Track MIX_Track;

Remarks

A MIX_Mixer has an arbitrary number of tracks, and each track manages its own unique audio to be mixed together.

Tracks also have other properties: gain, loop points, fading, 3D position, and other attributes that alter the produced sound; many can be altered during playback.

Version

This datatype is available since SDL_mixer 3.0.0.


CategoryAPI, CategoryAPIDatatype, CategorySDLMixer


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