Change the frequency ratio of a track.
Defined in <SDL3_mixer/SDL_mixer.h>
bool MIX_SetTrackFrequencyRatio(MIX_Track *track, float ratio);
MIX_Track * | track | the track on which to change the frequency ratio. |
float | ratio | the frequency ratio. Must be between 0.01f and 100.0f. |
(bool) Returns true on success or false on failure; call SDL_GetError() for more information.
The frequency ratio is used to adjust the rate at which audio data is consumed. Changing this effectively modifies the speed and pitch of the track's audio. A value greater than 1.0f will play the audio faster, and at a higher pitch. A value less than 1.0f will play the audio slower, and at a lower pitch. 1.0f is normal speed.
The default value is 1.0f.
This value can be changed at any time to adjust the future mix.
It is safe to call this function from any thread.
This function is available since SDL_mixer 3.0.0.