Draw text to an SDL renderer.
Defined in <SDL3_ttf/SDL_ttf.h>
bool TTF_DrawRendererText(TTF_Text *text, float x, float y);
TTF_Text * | text | the text to draw. |
float | x | the x coordinate in pixels, positive from the left edge towards the right. |
float | y | the y coordinate in pixels, positive from the top edge towards the bottom. |
(bool) Returns true on success or false on failure; call SDL_GetError() for more information.
text
must have been created using a TTF_TextEngine from TTF_CreateRendererTextEngine(), and will draw using the renderer passed to that function.
This function should be called on the thread that created the text.
This function is available since SDL_ttf 3.0.0.