Get the winding order of the vertices returned by TTF_GetGLTextDrawData for a particular GL text engine.
Defined in <SDL3_ttf/SDL_ttf.h>
TTF_GLTextEngineWinding TTF_GetGLTextEngineWinding(const TTF_TextEngine *engine);| const TTF_TextEngine * | engine | a TTF_TextEngine object created with TTF_CreateGLTextEngine(). |
(TTF_GLTextEngineWinding) Returns the winding order used by the GL text engine or TTF_GL_TEXTENGINE_WINDING_INVALID in case of error.
This function should be called on the thread that created the engine.
This function is available since SDL_ttf 3.3.0.