Get the script used by a 32-bit codepoint.
Defined in <SDL3_ttf/SDL_ttf.h>
bool TTF_GetGlyphScript(Uint32 ch, char *script, size_t script_size);
Uint32 | ch | the character code to check. |
char * | script | a pointer filled in with the script used by ch . |
size_t | script_size | the size of the script buffer, which must be at least 5 characters. |
(bool) Returns true on success or false on failure; call SDL_GetError() for more information.
The supplied script value will be a null-terminated string of exactly four characters.
If SDL_ttf was not built with HarfBuzz support, this function returns false.
This function should be called on the thread that created the font.
This function is available since SDL_ttf 3.0.0.