Get the script used by a 32-bit codepoint.
Defined in <SDL3_ttf/SDL_ttf.h>
Uint32 TTF_GetGlyphScript(Uint32 ch);
Uint32 | ch | the character code to check. |
(Uint32) Returns an ISO 15924 code on success, or 0 on failure; call SDL_GetError() for more information.
This function is thread-safe.
This function is available since SDL_ttf 3.0.0.