Audio device event structure (event.adevice.*)
Defined in <SDL3/SDL_events.h>
typedef struct SDL_AudioDeviceEvent
{/**< SDL_EVENT_AUDIO_DEVICE_ADDED, or SDL_EVENT_AUDIO_DEVICE_REMOVED, or SDL_EVENT_AUDIO_DEVICE_FORMAT_CHANGED */
SDL_EventType type;
Uint32 reserved;/**< In nanoseconds, populated using SDL_GetTicksNS() */
Uint64 timestamp; /**< SDL_AudioDeviceID for the device being added or removed or changing */
SDL_AudioDeviceID which; bool recording; /**< false if a playback device, true if a recording device. */
Uint8 padding1;
Uint8 padding2;
Uint8 padding3; } SDL_AudioDeviceEvent;
This struct is available since SDL 3.1.3.