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Editor: SheenaSmith
Comment: update content - pointers, structs
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<<Color2(green,Should SDL_Audio``DeviceID be specifically mentioned like a struct would be although it is a typedef? It has no page.)>>

SDL_CloseAudioDevice

Use this function to shut down audio processing and close the audio device.

Syntax

void SDL_CloseAudioDevice(SDL_AudioDeviceID dev)

Function Parameters

dev

an audio device previously opened with SDL_OpenAudioDevice()

green

Code Examples

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Remarks

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CategoryAPI, CategoryAudio

None: SDL_CloseAudioDevice (last edited 2013-08-08 04:39:39 by RyanGordon)

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