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⇤ ← Revision 1 as of 2009-11-19 17:32:22
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| ||'''flags'''||[[SDL_RendererFlags]]|| | ||'''flags'''||0, or one or more [[SDL_Renderer]] flags OR'd together; see [[#Remarks|Remarks]] for details|| |
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| You can add useful comments here | Flags used when creating a rendering context. |
SDL_CreateRenderer
Use this function to create and make active a 2D rendering context for a window.
Contents
Syntax
int SDL_CreateRenderer(SDL_WindowID windowID,
int index,
Uint32 flags)
Function Parameters
windowID |
the window used for rendering |
index |
the index of the rendering driver to initialize, or -1 to initialize the first one supporting the requested flags |
flags |
0, or one or more SDL_Renderer flags OR'd together; see Remarks for details |
Return Value
0 on success, -1 if there was an error creating the renderer
Code Examples
You can add your code example here
Remarks
Flags used when creating a rendering context.
