SDL Wiki
(This is the documentation for SDL3, which is the current stable version. SDL2 was the previous version!)

SDL_DestroyRenderer

Destroy the rendering context for a window and free all associated textures.

Header File

Defined in <SDL3/SDL_render.h>

Syntax

void SDL_DestroyRenderer(SDL_Renderer *renderer);

Function Parameters

SDL_Renderer * renderer the rendering context.

Remarks

This should be called before destroying the associated window.

Thread Safety

You may only call this function from the main thread.

Version

This function is available since SDL 3.1.3.

See Also


CategoryAPI, CategoryAPIFunction, CategoryRender


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