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||'''flags'''||0, or one or more [[SDL_Renderer]] flags OR'd together; see [[#Remarks|Remarks]] for details|| ||'''flags'''||0, or one or more [[SDL_RendererFlags]] OR'd together; see [[#Remarks|Remarks]] for details||

SDL_CreateRenderer

Use this function to create and make active a 2D rendering context for a window.

Syntax

int SDL_CreateRenderer(SDL_WindowID windowID,
                       int          index,
                       Uint32       flags)

Function Parameters

windowID

the window used for rendering

index

the index of the rendering driver to initialize, or -1 to initialize the first one supporting the requested flags

flags

0, or one or more SDL_RendererFlags OR'd together; see Remarks for details

Return Value

0 on success, -1 if there was an error creating the renderer

Code Examples

You can add your code example here

Remarks

Flags used when creating a rendering context.

None: SDL_CreateRenderer (last edited 2014-11-11 02:06:24 by RyanGordon)

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