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Differences between revisions 5 and 6
Revision 5 as of 2009-12-12 07:24:47
Size: 631
Editor: SheenaSmith
Comment: format update
Revision 6 as of 2010-01-21 18:31:18
Size: 626
Editor: SheenaSmith
Comment: Update WindowID > Window*
Deletions are marked like this. Additions are marked like this.
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void SDL_DestroyRenderer(SDL_WindowID windowID) void SDL_DestroyRenderer(SDL_Window* window)
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||'''windowID'''||the window associated with the renderer to be freed|| ||'''window'''||the window associated with the renderer to be freed||

SDL_DestroyRenderer

Use this function to destroy the rendering context for a window and free associated textures.

Syntax

void SDL_DestroyRenderer(SDL_Window* window)

Function Parameters

window

the window associated with the renderer to be freed

Code Examples

You can add your code example here

Remarks

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CategoryAPI, CategoryVideo

None: SDL_DestroyRenderer (last edited 2011-02-16 23:57:31 by SheenaSmith)

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