#pragma section-numbers off #pragma disable-camelcase = SDL_DestroyRenderer = Use this function to destroy the rendering context for a window and free associated textures. <> == Syntax == {{{#!highlight cpp void SDL_DestroyRenderer(SDL_Renderer* renderer) }}} == Function Parameters == ||'''renderer'''||the rendering context|| == Code Examples == {{{#!highlight cpp You can add your code example here }}} == Remarks == ''You can add useful comments here'' == Related Functions == .[[SDL_CreateRenderer]] ---- [[CategoryAPI]], [[CategoryRender]]