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Differences between revisions 4 and 5
Revision 4 as of 2010-01-22 06:07:03
Size: 591
Editor: SheenaSmith
Comment: Update TextureID > Texture*
Revision 5 as of 2010-10-08 22:43:14
Size: 595
Editor: SheenaSmith
Comment: update content - pointers, structs
Deletions are marked like this. Additions are marked like this.
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||'''texture'''||the texture to destroy|| ||'''texture'''||the SDL_Texture to destroy||

SDL_DestroyTexture

Use this function to destroy the specified texture.

Syntax

void SDL_DestroyTexture(SDL_Texture* texture)

Function Parameters

texture

the SDL_Texture to destroy

Code Examples

You can add your code example here

Remarks

You can add useful comments here


CategoryAPI, CategoryVideo

None: SDL_DestroyTexture (last edited 2014-12-12 00:33:33 by ChrisBush)

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