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| ||'''minType'''||^the minimum number of the specified type of event^|| ||'''maxType'''||^the maximum number of the specified type of event^|| |
||'''minType'''||the minimum event type to be cleared; see [[SDL_EventType]] for details|| ||'''maxType'''||the maximum event type to be cleared; see [[SDL_EventType]] for details|| |
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| ''You can add useful comments here'' | This will unconditionally remove any events from the queue that match the specified type range. If you need to remove a single event type, you can use [[SDL_FlushEvent]]() instead. It's also normal to just ignore events you don't care about in your event loop without calling this function. |
SDL_FlushEvents
Use this function to clear events from the event queue.
Syntax
void SDL_FlushEvents(Uint32 minType,
Uint32 maxType)
Function Parameters
minType |
the minimum event type to be cleared; see SDL_EventType for details |
maxType |
the maximum event type to be cleared; see SDL_EventType for details |
Code Examples
You can add your code example here
Remarks
This will unconditionally remove any events from the queue that match the specified type range. If you need to remove a single event type, you can use SDL_FlushEvent() instead.
It's also normal to just ignore events you don't care about in your event loop without calling this function.
