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Returns 0 if there is no vertical retrace synchronization, 1 if the buffer swap is synchronized with the vertical retrace, -1 if getting the swap interval is not supported; call [[SDL_GetError]]() for more information. Returns 0 if there is no vertical retrace synchronization, 1 if the buffer swap is synchronized with the vertical retrace, and -1 if late swaps happen immediately instead of waiting for the next retrace; call [[SDL_GetError]]() for more information.
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''You can add useful comments here'' If the system can't determine the swap interval, or there isn't a valid current context, this function will return 0 as a safe default.

SDL_GL_GetSwapInterval

Use this function to get the swap interval for the current OpenGL context.

Syntax

int SDL_GL_GetSwapInterval(void)

Return Value

Returns 0 if there is no vertical retrace synchronization, 1 if the buffer swap is synchronized with the vertical retrace, and -1 if late swaps happen immediately instead of waiting for the next retrace; call SDL_GetError() for more information.

Code Examples

You can add your code example here

Remarks

If the system can't determine the swap interval, or there isn't a valid current context, this function will return 0 as a safe default.

Version

This function is available since SDL 2.0.0.


CategoryAPI, CategoryVideo

None: SDL_GL_GetSwapInterval (last edited 2016-05-11 20:16:50 by PhilippWiesemann)

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