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| SDL_Window* SDL_GetGrabbedWindow() | SDL_Window* SDL_GetGrabbedWindow(void) |
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SDL_GetGrabbedWindow
Use this function to get the window that currently has an input grab enabled.
Syntax
SDL_Window* SDL_GetGrabbedWindow(void)
Return Value
Returns the window if input is grabbed or NULL otherwise.
Code Examples
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Remarks
You can add useful comments here
Version
This function is available since SDL 2.0.4.
