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A pointer to a UTF-8 string that stays valid at least until the next call to this function. If you need it around any longer, you must copy it. If the key doesn't have a name, this function returns an empty string (""). <<Color2(green,Should key here be bold? Don't think so.)>> Returns a pointer to a UTF-8 string that stays valid at least until the next call to this function. If you need it around any longer, you must copy it. If the key doesn't have a name, this function returns an empty string (""). <<Color2(green,Should key here be bold? Don't think so.)>>
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See SDL_scancode for details. ??? <<Color2(green,There is no info to link this to a page unless it links to SDL_keysym. Should this section mention SDLKey?)>> See [[SDL_scancode]] for details. ??? <<Color2(green,There is no info to link this to a page unless it links to SDL_keysym which doesn't have a page. Should this section mention [[SDLKey]]?)>>

DRAFT

SDL_GetKeyName

Use this function to get a human-readable name for a key.

Syntax

const char* SDL_GetKeyName(SDLKey key)

Function Parameters

key

the desired SDLKey to query ???

Return Value

Returns a pointer to a UTF-8 string that stays valid at least until the next call to this function. If you need it around any longer, you must copy it. If the key doesn't have a name, this function returns an empty string (""). green

Code Examples

You can add your code example here

Remarks

See SDL_scancode for details. ??? green


CategoryAPI, CategoryKeyboard

None: SDL_GetKeyName (last edited 2016-04-10 22:13:40 by PhilippWiesemann)

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