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Returns a number >=1 on success or a negative error code on failure; call [[SDL_GetError]]() for more information. Returns a number >= 1 on success or a negative error code on failure; call [[SDL_GetError]]() for more information.

SDL_GetNumRenderDrivers

Use this function to get the number of 2D rendering drivers available for the current display.

Syntax

int SDL_GetNumRenderDrivers(void)

Return Value

Returns a number >= 1 on success or a negative error code on failure; call SDL_GetError() for more information.

Code Examples

You can add your code example here

Remarks

A render driver is a set of code that handles rendering and texture management on a particular display. Normally there is only one, but some drivers may have several available with different capabilities.


CategoryAPI, CategoryVideo

None: SDL_GetNumRenderDrivers (last edited 2017-01-14 22:52:24 by PhilippWiesemann)

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