#pragma section-numbers off #pragma disable-camelcase = SDL_GetNumRenderDrivers = Use this function to get the number of 2D rendering drivers available for the current display. <> == Syntax == {{{#!highlight cpp int SDL_GetNumRenderDrivers(void) }}} == Return Value == Returns a number >= 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information. == Code Examples == {{{#!highlight cpp You can add your code example here }}} == Remarks == A render driver is a set of code that handles rendering and texture management on a particular display. Normally there is only one, but some drivers may have several available with different capabilities. There may be none if SDL was compiled without render support. == Version == This function is available since SDL 2.0.0. == Related Functions == .[[SDL_CreateRenderer]] .[[SDL_GetRenderDriverInfo]] ---- [[CategoryAPI]], [[CategoryRender]]