Wiki Page Content

Differences between revisions 7 and 8
Revision 7 as of 2010-10-16 05:01:52
Size: 1162
Editor: SheenaSmith
Comment: update content - pointers, structs
Revision 8 as of 2011-02-15 19:33:40
Size: 1163
Editor: SheenaSmith
Comment: update content - 2/14 changeset 5295 (as of 5145); moved to render.h
Deletions are marked like this. Additions are marked like this.
Line 38: Line 38:
[[CategoryAPI]], [[CategoryVideo]] [[CategoryAPI]], [[CategoryRender]]

SDL_GetRenderDrawColor

Use this function to get the color used for drawing operations.

Syntax

int SDL_GetRenderDrawColor(Uint8* r,
                           Uint8* g,
                           Uint8* b,
                           Uint8* a)

Function Parameters

r

a pointer filled in with the red value used to draw on the rendering target

g

a pointer filled in with the green value used to draw on the rendering target

b

a pointer filled in with the blue value used to draw on the rendering target

a

a pointer filled in with the alpha value used to draw on the rendering target; usually SDL_ALPHA_OPAQUE (255)

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

Code Examples

You can add your code example here

Remarks

You can add useful comments here


CategoryAPI, CategoryRender

None: SDL_GetRenderDrawColor (last edited 2011-11-04 05:00:15 by SheenaSmith)

(Page Info.)
Feedback
Please include your contact information if you'd like to receive a reply.
Submit