SDL_HINT_FRAMEBUFFER_ACCELERATION
A hint that specifies how 3D acceleration is used to accelerate the SDL 1.2 screen surface.
Values
0 |
disable 3D acceleration |
1 |
enable 3D acceleration, using the default renderer |
X |
enable 3D acceleration, using X where X is one of the valid rendering drivers. (e.g. "direct3d", "opengl", etc. |
Default
By default SDL tries to make a best guess whether to use acceleration or not on each platform.
Code Examples
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Remarks
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