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| int SDL_RenderFillRects(const SDL_Rect** rect, | int SDL_RenderFillRects(SDL_Renderer* renderer, const SDL_Rect** rect, |
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| ||'''renderer'''||the rendering context|| |
SDL_RenderFillRects
Use this function to fill some number of rectangles on the current rendering target with the drawing color.
Contents
Syntax
int SDL_RenderFillRects(SDL_Renderer* renderer,
const SDL_Rect** rect,
int count)
Function Parameters
renderer |
the rendering context |
rect |
an array of SDL_Rect structures representing areas to fill |
count |
the number of rectangles |
Return Value
Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
Code Examples
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Remarks
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