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Revision 1 as of 2009-12-14 06:40:21
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Revision 5 as of 2010-08-30 05:45:15
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Editor: SheenaSmith
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||'''rect'''||a pointer to the [[SDL_Rect]] to read, or NULL for the entire render target||
||'''format'''||the desired format of the pixel data, or 0 to use the format of the rendering target||
||'''rect'''||a pointer to the rectangle of type [[SDL_Rect]] to read, or NULL for the entire render target||
||'''format'''||the desired format of the pixel data, or 0 to use the format of the rendering target; see [[#format|Remarks]] for details||
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Returns 0 on success or -1 if pixel reading is not supported; call [[SDL_GetError]]() for more information. Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information.
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== Related Functions ==
 .[[SDL_RenderWritePixels]]???
<<Anchor(format)>> '''format''' can be one of these values:
<<Include(SDL_PixelFormatEnum, , , from="=== Pixel Format Values ===", to="== Code Examples ==")>>

SDL_RenderReadPixels

Use this function to read pixels from the current rendering target.

Syntax

int SDL_RenderReadPixels(const SDL_Rect* rect,
                         Uint32          format,
                         void*           pixels,
                         int             pitch)

Function Parameters

rect

a pointer to the rectangle of type SDL_Rect to read, or NULL for the entire render target

format

the desired format of the pixel data, or 0 to use the format of the rendering target; see Remarks for details

pixels

a pointer to be filled in with the pixel data

pitch

the pitch of the pixels parameter

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

Code Examples

You can add your code example here

Remarks

WARNING: This is a very slow operation, and should not be used frequently.

format can be one of these values:

SDL_PIXELFORMAT_UNKNOWN

SDL_PIXELFORMAT_INDEX1LSB

SDL_PIXELFORMAT_INDEX1MSB

SDL_PIXELFORMAT_INDEX4LSB

SDL_PIXELFORMAT_INDEX4MSB

SDL_PIXELFORMAT_INDEX8

SDL_PIXELFORMAT_RGB332

SDL_PIXELFORMAT_RGB444

SDL_PIXELFORMAT_RGB555

SDL_PIXELFORMAT_BGR555

SDL_PIXELFORMAT_ARGB4444

SDL_PIXELFORMAT_RGBA4444

SDL_PIXELFORMAT_ABGR4444

SDL_PIXELFORMAT_BGRA4444

SDL_PIXELFORMAT_ARGB1555

SDL_PIXELFORMAT_RGBA5551

SDL_PIXELFORMAT_ABGR1555

SDL_PIXELFORMAT_BGRA5551

SDL_PIXELFORMAT_RGB565

SDL_PIXELFORMAT_BGR565

SDL_PIXELFORMAT_RGB24

SDL_PIXELFORMAT_BGR24

SDL_PIXELFORMAT_RGB888

SDL_PIXELFORMAT_RGBX8888

SDL_PIXELFORMAT_BGR888

SDL_PIXELFORMAT_BGRX8888

SDL_PIXELFORMAT_ARGB8888

SDL_PIXELFORMAT_RGBA8888

SDL_PIXELFORMAT_ABGR8888

SDL_PIXELFORMAT_BGRA8888

SDL_PIXELFORMAT_ARGB2101010

SDL_PIXELFORMAT_RGBA32

alias for RGBA byte array of color data, for the current platform (>= SDL 2.0.5)

SDL_PIXELFORMAT_ARGB32

alias for ARGB byte array of color data, for the current platform (>= SDL 2.0.5)

SDL_PIXELFORMAT_BGRA32

alias for BGRA byte array of color data, for the current platform (>= SDL 2.0.5)

SDL_PIXELFORMAT_ABGR32

alias for ABGR byte array of color data, for the current platform (>= SDL 2.0.5)

SDL_PIXELFORMAT_YV12

planar mode: Y + V + U (3 planes)

SDL_PIXELFORMAT_IYUV

planar mode: Y + U + V (3 planes)

SDL_PIXELFORMAT_YUY2

packed mode: Y0+U0+Y1+V0 (1 plane)

SDL_PIXELFORMAT_UYVY

packed mode: U0+Y0+V0+Y1 (1 plane)

SDL_PIXELFORMAT_YVYU

packed mode: Y0+V0+Y1+U0 (1 plane)

SDL_PIXELFORMAT_NV12

planar mode: Y + U/V interleaved (2 planes) (>= SDL 2.0.4)

SDL_PIXELFORMAT_NV21

planar mode: Y + V/U interleaved (2 planes) (>= SDL 2.0.4)


CategoryAPI, CategoryVideo

None: SDL_RenderReadPixels (last edited 2020-04-29 20:50:08 by DanielG)

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