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Revision 5 as of 2011-04-18 19:31:09
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Comment: update content - w/ Sam (in progress)
Revision 7 as of 2011-11-06 18:49:11
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Editor: SheenaSmith
Comment: update content for consistency - callback
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||<tablewidth="100%" style="color: #FF0000;" :> DRAFT||
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||'''handler'''||the callback function called when an assertion fails; see [[#Remarks|Remarks]] for details||
||'''userdata'''||a pointer passed to the callback as-is||
||'''handler'''||the function to call when an assertion fails or NULL for the default handler; see [[#Remarks|Remarks]] for details||
||'''userdata'''||a pointer that is passed to '''handler'''||
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This function allows an app to show its own assertion UI and/or force the response to an assertion failure. If the app doesn't provide this, SDL will try to do the right thing, popping up a system-specific GUI dialog, and probably minimizing any fullscreen windows. This function allows an application to show its own assertion UI and/or force the response to an assertion failure. If the application doesn't provide this, SDL will try to do the right thing, popping up a system-specific GUI dialog, and probably minimizing any fullscreen windows.
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'''handler''' is a callback function of the following form: The function prototype for '''handler''' is:
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 .This callback should return an [[SDL_assert_state]] value of how to handle the assertion failure.  .This callback should return an [[SDL_assert_state]] value indicating how to handle the assertion failure.
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Setting the callback to NULL restores SDL's original internal handler.
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== Related Functions ==
 .[[SDL_OtherFunction]]

SDL_SetAssertionHandler

Use this function to set an application-defined assertion handler.

Syntax

void SDL_SetAssertionHandler(SDL_AssertionHandler handler,
                             void*                userdata)

Function Parameters

handler

the function to call when an assertion fails or NULL for the default handler; see Remarks for details

userdata

a pointer that is passed to handler

Code Examples

You can add your code example here

Remarks

This function allows an application to show its own assertion UI and/or force the response to an assertion failure. If the application doesn't provide this, SDL will try to do the right thing, popping up a system-specific GUI dialog, and probably minimizing any fullscreen windows.

The function prototype for handler is:

  • SDL_assert_state YourAssertionHandler(const SDL_assert_data* data,
                                          void*                  userdata)
  • where YourAssertionHandler is the name of your function, data is a pointer to the SDL_assert_data struct corresponding to the current assertion, and userdata is what was passed as userdata to SDL_SetAssertionHandler().

  • This callback should return an SDL_assert_state value indicating how to handle the assertion failure.

This callback may fire from any thread, but it runs wrapped in a mutex, so it will only fire from one thread at a time.

This callback is NOT reset to SDL's internal handler upon SDL_Quit()!


CategoryAPI, CategoryAssertions

None: SDL_SetAssertionHandler (last edited 2015-02-21 10:20:56 by PhilippWiesemann)

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