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Size: 1022
Comment: Corrected error in example.
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Size: 1000
Comment: Removed * and BR.
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| *<<BR>>This function sets the currently active cursor to the specified one. If the cursor is currently visible, the change will be immediately represented on the display. [[SDL_SetCursor]](NULL) can be used to force cursor redraw, if this is desired for any reason. <<BR>>* | This function sets the currently active cursor to the specified one. If the cursor is currently visible, the change will be immediately represented on the display. [[SDL_SetCursor]](NULL) can be used to force cursor redraw, if this is desired for any reason. |
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| .[[SDL_CreateCursor]] * .[[SDL_GetCursor]] * .[[SDL_ShowCursor]] * |
.[[SDL_CreateCursor]] .[[SDL_GetCursor]] .[[SDL_ShowCursor]] |
DRAFT |
SDL_SetCursor
Use this function to set the active cursor.
Syntax
void SDL_SetCursor(SDL_Cursor* cursor)
Function Parameters
cursor |
a cursor to make active (Should this be linked to Remarks?) |
Code Examples
int main(int argc, char** argv) {
SDL_ShowCursor(SDL_DISABLE);
...
}
/* creates a blank cursor */
Remarks
This function sets the currently active cursor to the specified one. If the cursor is currently visible, the change will be immediately represented on the display. SDL_SetCursor(NULL) can be used to force cursor redraw, if this is desired for any reason.
