|
Size: 1013
Comment: Removed spaces in example and added return statement.
|
Size: 986
Comment: Removed old comment and added the link to remarks.
|
| Deletions are marked like this. | Additions are marked like this. |
| Line 16: | Line 16: |
| ||'''cursor'''||a cursor to make active <<Color2(col=green,text="(Should this be linked to Remarks?)")>>|| | ||'''cursor'''||a cursor to make active; see [[#Remarks|Remarks]] for details|| |
DRAFT |
SDL_SetCursor
Use this function to set the active cursor.
Syntax
void SDL_SetCursor(SDL_Cursor* cursor)
Function Parameters
cursor |
a cursor to make active; see Remarks for details |
Code Examples
int main(int argc, char** argv) {
SDL_ShowCursor(SDL_DISABLE);
...
return 0;
}
/* creates a blank cursor */
Remarks
This function sets the currently active cursor to the specified one. If the cursor is currently visible, the change will be immediately represented on the display. SDL_SetCursor(NULL) can be used to force cursor redraw, if this is desired for any reason.
