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Revision 9 as of 2014-01-11 18:57:27
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Revision 10 as of 2014-01-11 19:04:10
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||'''cursor'''||a cursor to make active <<Color2(col=green,text="(Should this be linked to Remarks?)")>>|| ||'''cursor'''||a cursor to make active; see [[#Remarks|Remarks]] for details||

DRAFT

SDL_SetCursor

Use this function to set the active cursor.

Syntax

void SDL_SetCursor(SDL_Cursor* cursor)

Function Parameters

cursor

a cursor to make active; see Remarks for details

Code Examples

int main(int argc, char** argv) {
    SDL_ShowCursor(SDL_DISABLE);
    ...
    return 0;
}
/* creates a blank cursor */

Remarks

This function sets the currently active cursor to the specified one. If the cursor is currently visible, the change will be immediately represented on the display. SDL_SetCursor(NULL) can be used to force cursor redraw, if this is desired for any reason.


CategoryAPI, CategoryMouse

None: SDL_SetCursor (last edited 2014-10-04 06:56:05 by RyanGordon)

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