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Comment: update content (old wiki)
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← Revision 7 as of 2014-01-11 19:31:15 ⇥
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| Use this function to set the current key modifier state for the ^?selected?^ keyboard. | Use this function to set the current key modifier state for the keyboard. |
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| void SDL_SetModState(SDLMod modstate) | void SDL_SetModState(SDL_Keymod modstate) |
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| ||'''modstate'''||the desired [[SDLMod]] for the current keyboard|| | ||'''modstate'''||the desired [[SDL_Keymod]] for the keyboard|| |
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| *<<BR>>The inverse of [[SDL_GetModState]](), [[SDL_SetModState]]() allows you to impose modifier key states on your application. Simply pass your desired modifier states into '''modstate'''. This value may be a bitwise, OR'd combination of* ^[[SDLMod]] values^. | The inverse of [[SDL_GetModState]](), [[SDL_SetModState]]() allows you to impose modifier key states on your application. Simply pass your desired modifier states into '''modstate'''. This value may be a bitwise, OR'd combination of [[SDL_Keymod]] values. |
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SDL_SetModState
Use this function to set the current key modifier state for the keyboard.
Syntax
void SDL_SetModState(SDL_Keymod modstate)
Function Parameters
modstate |
the desired SDL_Keymod for the keyboard |
Code Examples
You can add your code example here
Remarks
The inverse of SDL_GetModState(), SDL_SetModState() allows you to impose modifier key states on your application. Simply pass your desired modifier states into modstate. This value may be a bitwise, OR'd combination of SDL_Keymod values.
This does not change the keyboard state, only the key modifier flags.
