#pragma section-numbers off #pragma camelcase off = SDL_SetRenderDrawBlendMode = Use this function to set the blend mode used for drawing operations (Fill and Line). <> == Syntax == {{{#!highlight cpp int SDL_SetRenderDrawBlendMode(SDL_Renderer* renderer, SDL_BlendMode blendMode) }}} == Function Parameters == ||'''renderer'''||the rendering context|| ||'''blendMode'''||the [[SDL_BlendMode]] to use for blending; see [[#blendMode|Remarks]] for details|| == Return Value == Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information. == Code Examples == {{{#!highlight cpp You can add your code example here }}} == Remarks == <> '''blendMode''' may be one of the following: <> == Related Functions == .[[SDL_GetRenderDrawBlendMode]] .[[SDL_RenderDrawLine]] .[[SDL_RenderDrawLines]] .[[SDL_RenderDrawPoint]] .[[SDL_RenderDrawPoints]] .[[SDL_RenderDrawRect]] .[[SDL_RenderDrawRects]] .[[SDL_RenderFillRect]] .[[SDL_RenderFillRects]] ---- [[CategoryAPI]], [[CategoryRender]]